Here’s the first character I created for Wilder World N30 .
Originally, he was designed as a unique character, but was later adapted into the modular pipeline to allow for greater variation.
*Special thanks to Chris for some of these shots and Vid*
Jonathan Reilly -Art Direction - Design - High poly
Chris Gamble - Game mesh and textures:
https://www.artstation.com/chrisgamble3d
UE5 Systems and Shaders by Carlos Sonora:
https://www.artstation.com/csonora
Rigging by Matt Lake:
www.matthewlake.net
Animations by Naushad Ali:
https://vimeo.com/user17116041